Learn the Bridge Pattern, what is used for and how to implement it with practical examples. Explore how you can decouple an abstraction from its implementations, giving you the capability to extend them independently.
In this article we explore the most basic unit of deployment in .NET, the Assembly. We delve into the different components that make up an Assembly in .NET, covering topics such as versioning, the mechanics of resolution, localization and satellite assemblies, strong naming, the process of signing an assembly, and more.
Dynamic code execution is a powerful feature that enhances application capabilities. In this article, we explore executing C# and Visual Basic code dynamically at runtime. Learn how to produce an assembly, execute it using reflection, handle compile/runtime errors using the Roslyn compiler.
Learn the State Design Pattern, how it works and how to implement it.
This article provides a comprehensive guide on implementing Named Pipes for Interprocess Communication (IPC) using the PipeStream class in the System.IO.Pipes namespace. It covers the implementation of the IServer and IClient interfaces. The article includes sample code snippets for creating a core component that handles common functionalities for both NamedPipeClient and NamedPipeServer, reading and writing to a PipeStream, implementing the NamedPipeServer class, and disposing of the named pipe server stream. If you’re interested in using Named Pipes for IPC, this article will guide you through the implementation process.
Learn how to parameterize and initiate a Process, pass arguments and get a custom result in .NET C#.
The Iterator pattern is a simple yet powerful way to traverse through collections of objects in a flexible and efficient manner. Learn how to implement the Iterator pattern and take your programming skills to the next level.
Learn the Template Method Design Pattern, when to use and how to implement it.
Learn the Singleton Design Pattern, when to use and how to implement it.