Learn the State Design Pattern, how it works and how to implement it.
This article provides a comprehensive guide on implementing Named Pipes for Interprocess Communication (IPC) using the PipeStream class in the System.IO.Pipes namespace. It covers the implementation of the IServer and IClient interfaces. The article includes sample code snippets for creating a core component that handles common functionalities for both NamedPipeClient and NamedPipeServer, reading and writing to a PipeStream, implementing the NamedPipeServer class, and disposing of the named pipe server stream. If you’re interested in using Named Pipes for IPC, this article will guide you through the implementation process.
Learn how to parameterize and initiate a Process, pass arguments and get a custom result in .NET C#.
The Iterator pattern is a simple yet powerful way to traverse through collections of objects in a flexible and efficient manner. Learn how to implement the Iterator pattern and take your programming skills to the next level.
Learn the Template Method Design Pattern, when to use and how to implement it.
Learn the Singleton Design Pattern, when to use and how to implement it.
Learn the Facade Design Pattern, when to use and how to implement it.
Learn the Command Design Pattern, when to use and how to implement it.
Learn the Decorator Design Pattern, when to use and how to implement it.